WIKIBUSINESSINTERACTIVE / FIELD COMMAND
WESTERN FRONT · WINTER 1917TRENCH DEFENSE THE LAST LINE
BUILDING THE FRONT…
CAMPAIGN READY
SECTOR 07 / 48° N
WINTER OPERATIONS
WIKIBUSINESSTHE LAST LINE
●   3D TACTICAL VIEWRight-drag to orbit · Scroll to zoom · Two fingers on touch
Wikibusiness
A WIKIBUSINESS STRATEGY EXPERIENCE
CAMPAIGN / 50 WAVES

TRENCH
DEFENSE.

One frozen front.
One last line to hold.

Watch the long northern approach. Build your defenses. Stop infantry, armor and landships before they reach your trench.

3D battlefield · Tactical defense · Checkpoint saves
Desktop + touch · No account required
FIELD OPTIONS

Make it your battlefield.

Nuclear support: armed during an active wave. Select a target; detonation follows a short descent. Recharge takes 60 real gameplay seconds, independent of speed setting. Pausing or leaving the tab freezes recharge. The blast damages enemies only. No instant full-map wipe.

Command essentials

Build: choose a defense, then click/tap the open ground. Select an existing emplacement to upgrade or sell. Reducing the enemy force earns supplies.

Camera: right-drag to rotate, middle-drag to pan, scroll to zoom. Two fingers orbit/zoom on touch; camera buttons also work.

Hotkeys: 1–6 defenses · Space launch · A artillery · N nuclear · P pause · F speed · M mute · Esc cancel placement.

Checkpoints: saved only between waves. Leaving during an assault returns you to the last checkpoint. Browser data can be erased. This version uses a separate save from the original 2D game.

Graphics: actual resolution depends on screen and selected quality. Real-time 3D models are procedural; no commercial game assets are used.